Build 26579292

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Patch notes · published by the developer

HotFix 0.0.65

On Steam

Performance

  • Rewrote the rendering of the minimap, building interiors, squad icons and key points. Low-end PCs and laptops should see fewer frame drops.
  • Arrows at building doors and windows are drawn more simply from a distance, reducing load when the camera is zoomed out.
  • Removed diagnostic measurements and log writes on every slow frame: they were hitting low-end computers the hardest.
  • Fixed other performance issues and crashes.

Older GPUs without DirectX 12

  • The ground is now rendered. Previously there was a flat gray map in its place.
  • Reduced the growth of video memory usage in long battles, which could cause the game to crash.

Multiplayer

  • Fixed the player counter in the room list: it now shows occupied slots out of player slots (a duel used to show "1/12").
  • On a desync, the game now automatically sends us a technical report, which will help us find the causes of desyncs faster.
  • Removed the freeze at the moment a desync is detected.

Crash reports

  • If the game closed abnormally, on the next launch it will offer to send a report to the developers.
  • Nothing is sent without your consent. The report contains system information and the game's latest messages, without your name or SteamID.

Graphics

  • Militia BRDM: new hull with correct proportions and even lighting, turret and gun fixed.

We'll show the update roadmap soon.
Found a bug? Report it in our Discord: https://discord.gg/inflames

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