Crosshare - Crosshair Overlay · public · first seen
v1.7.0 lets you animate any layer of your crosshair, from a simple key-triggered effect to a full node graph. It also adds HDR support, burn-in prevention for OLED displays, a searchable Settings page and a refreshed editor.
Highlights:
Animations are no longer limited to the line gap. Every layer now has an Animation section that can animate its scale, rotation, offset, opacity, line gap, length and thickness, dot size, border thickness and colors when you press a key. In Simple mode you pick a trigger key, a duration, an easing and the properties to change.
Switch a layer's animation to Advanced to build it as a node graph. Combine nodes such as Key Held, Key Pressed, Time, Math, Remap, Tween, Oscillator, Toggle and Delay to drive any layer property. Nodes that are set up incorrectly are flagged so you can see what to fix.
Use the save button in a layer's Animation section to keep an animation, then the library button to load it onto any other layer.
On an HDR display, the crosshair can now go brighter than regular SDR white. Choose Auto, On or Off under Settings → Rendering → HDR, and set how bright it gets with HDR Brightness.
To protect OLED displays, the crosshair now hides after a while without mouse, keyboard or controller input, and comes back as soon as you use your PC. Turn it off or change the idle time under Settings → Burn-in Prevention.
Existing line gap animations are converted to the new layer animations automatically. Burn-in prevention is on by default and hides the crosshair after 5 minutes without input. You can turn it off under Settings → Burn-in Prevention.
Found a bug or have an idea? Join the Discord and let me know!
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