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Patch notes · published by the developer

Hell Deck Patch Note 1.0.5

On Steam

Hello, Voyagers! 🫡Thank you for continuing to share your gameplay experiences and valuable feedback with us.This update improves how progress data is saved and recovered, helping protect your progress if the game closes during saving or a save file becomes corrupted. It also fixes several issues affecting events, enemy spawns, and card interactions.
Please see below for the full patch notes.🛠️ [Improvements]💾 Save & Recovery Improvements

  • Improved how progress data is saved to better protect it if the game closes during saving.

  • Added automatic backup management and recovery from backups when the main save file is corrupted.

  • Added a recovery feature that reconstructs progress data from remaining play records when backup recovery is unavailable.(If save corruption prevented you from playing in a previous version, this feature can recover your progress when you launch the game, provided sufficient play records remain.)


⚔️ Gameplay Improvements

  • Skeleton Soldier: Modified the 'Devour' effect of the 3rd enhancement so that it now applies prior to 'Bone Fragments'.

🐛 [Bug Fixes]

  • Lucifer Event: Fixed an issue where the target damage amount decreased after saving and loading.

  • Enemy Spawns: Fixed an issue where a variant of a regular enemy could spawn instead of a boss under certain conditions.

  • Card Duplication: Fixed an issue where duplicating a card with a counter caused the original and the copy to share the same counter.

  • Plunderer:

    • Fixed an issue where the elite enemy's ability did not activate after saving and loading during the encounter.

    • Fixed various anomalies that could occur if an item was used right before the Plunderer boss appeared.

    • Fixed an issue where the Plunder gimmick could be skipped by using a Repositioning Ticket (Placement Ticket).

  • Item Interactions: Fixed a softlock issue where game progression became impossible when using certain items, such as 'Forsaken Mirror' or 'Chains of Binding'.

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