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Rock Paper Scissors - The Final Match · public · first seen

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Major update · published by the developer

v2.0.0 - Rock Paper Scissors - The Final Match Goes Multiplayer + More

On Steam

The biggest update yet is here!

Face others in multiplayer

Challenge other players to a head-to-head duel.Single Player Modes

Switch between multiple game modes, chase endless streaks or try to complete a specific gamemode.Twisted Minigames

Step away from the table into minigames that test more than your luck.

This will test your reflexes, your memory, your nerve under pressure.

Future updates

Thanks for playing! We're going to keep improving and adding new features!

And with the backend now improved the updates will be coming more often.

We're far from done with this game!

Full Changelog

  • Added online 1v1 multiplayer (friend invite + matchmaking)

  • Added First-To matches (play to a target score)

  • Added The Devil's Reflex minigame

  • Added The Devil's Memory minigame

  • Added 11 new achievements

  • Added startup achievement sync (repairs achievements that failed to unlock)

  • Added multiplayer leaderboard

  • Added The Devil's Reflex leaderboard

  • Added The Devil's Memory leaderboard

  • Added Steam Rich Presence

  • Added Classic submenu and game-mode selection

  • Added new scene props

  • Added haptic feedback for controller

  • Added ultrawide UI scaling support

  • Improved game settings backend

  • Improved leaderboard panel

  • Improved models and visuals

  • Improved audio

  • Improved input and controller handling

  • Improved HUD effects

  • Improved materials and lighting across all rooms

  • Improved effects and shaders

  • Improved localized the settings dropdown options

  • Changed press to result from 4s to 3s

  • Changed resolution dropdown in settings (no more duplicate resolutions)

  • Changed settings will now revert when not applied

  • Fixed critical bug that caused rare crashes

  • Fixed flashing scene switch

  • Fixed controller losing focus

  • Fixed wrong translation in localization

  • Fixed build shipping with both urp and hdrp files

  • Fixed some ambient audio not looping

  • Fixed gama settings using different scaling in different places

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