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Vital Decisions Playtest · public · first seen

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Patch notes · published by the developer

Patch note 1.4.0

On Steam

Major Changes

New Condition

  • External Bleeding: Patients can now suffer from external bleeding caused by wounds.

  • Cellulitis: Wounds can now become infected, causing Cellulitis.

  • Hemorrhagic Shock: Patients who lose too much blood can develop Hemorrhagic Shock.

New Treatments

  • Pressure Dressing Use pressure dressings to stop external bleeding

  • Blood Transfusion: Use blood bags to treat patients suffering from severe blood loss.

New Tool

  • Blood Pressure Monitor: Measure your patients' blood pressure to help diagnose their conditions.

New Equipment

  • Exam Station: Keep patients standing still to make examinations and treatments easier.

  • Mop & Bucket: Clean up blood and vomit stains to keep your hospital clean!

Others

  • Wounds can now appear on patients, causing them to bleed and leave blood stains on the floor. Wounds can also become infected.

  • New Hospital Layout: The hospital has been redesigned with a new layout.

  • Doctor Levels: Progress through four levels as you complete training: Student, Resident, Physician, and Specialist. Higher levels introduce more complex medical cases.

Medical Changes

  • New Symptoms: Added Headache, Vomiting, Confusion, and Cough as new symptoms patients can experience.

  • SpO₂ Ranges: Updated oxygen saturation ranges to better reflect realistic medical values.

  • Temperature Ranges: Adjusted temperature ranges to improve medical accuracy.

Gameplay Improvements

  • New Vitals UI: Redesigned the vital signs interface to make patient information clearer and easier to read.

  • New Training Screen: Completely redesigned the training unlock screen to better display new conditions, equipment, and tools.

  • Medicine Stacking: Medicines can now stack up to 5 items in a single inventory slot.

  • Bulk Purchases: You can now purchase boxes containing 50 items to restock your supplies faster.

  • Pro Mode: Added a new setting that hides the normal and critical ranges of vital signs, letting you diagnose patients using only their values.

Balance Changes

  • Faster Training: Training now takes less time to complete, allowing you to unlock new content faster.

  • Shorter Shifts: Reduced shift durations to improve the overall game pace.

  • Scaling Shift Duration: Shift duration now increases with your doctor level, giving you more time as you progress.

  • Free Starting Equipment: Some essential items are now free, making it easier to get started without spending all your money.


Thank you for playing Vital Decisions and sharing your feedback! Your suggestions and bug reports help us keep improving the game.

If you encounter any issues or have suggestions, feel free to share them on our Discord.

The Hazard Wizard Team

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