This update is built on your survey answers, posts and crash reports.
- New: the Quarry (Crafts tab). A big terraced pit by a rock that deepens as your men cut stone, with working machines at each tier. Stone never runs out. Upgradable to Quarry II and III.
- Build your quarry early: it must stand within 32 m of a rock, and villagers gathering stone slowly use those rocks up. If the rocks near your town are gone, you won't be able to place one there and may want to start a new game. Permanent resource sites whose resources never run out are a work in progress for the next patch.
- A better first hour: new games start with 300 food, 240 stone and 600 wood; idle villagers clear the young trees in your plans; everyone carries 10 a trip; at most 4 builders a site and 6 in the town (- / + in the villagers panel); keep limits for wood, stone and food; new hires bring food only for free beds; hunger costs fewer people.
- Building sites and upgrades now say what they wait for.
- Command your army from the town view with the new Troops (T) button, and a new Follow order.
- Sharper text and interface, fullscreen at your screen's own resolution (no more black bars), buildings easier to click.
- WORLD CAMPAIGN: conquer another lord's town and keep it as your vassal; AI lords you defied can besiege you for a ransom; joining a battle no longer strands you on the loading screen.
- New picture styles in Settings > Graphics > LOOK, smoother clouds, walks and runs without a hitch, soldiers at ease until an enemy is near.
- Every crash fix from the b56 hotfix, and a crash while the window closes.
Online play: everyone needs b57 to play together. Your saves and worlds should carry over.