Crytter Crawlers Playtest · public · first seen
New
Some Weapon Upgrades branch: 17 weapons will now sometimes offer Form A or Form B at level-up, and taking one rules out the other. Other upgrades may still be earned on top of form changes.
Weapon upgrades reworked: 8 upgrades that only changed stats are gone, and 23 were changed to work under conditions. For example, Glass Edge now hits harder against enemies at full health, and Quick Fist strikes twice every third attack.
**Allies can now be hit (by enemies): enemies now go after allies. Allies have health, get knocked down at 0 and can be revived. A new trinket, the First Aid Kit, lets allies revive downed players and makes going down revivable in solo.
Tutorial cutscenes: an intro before you pick a Crytter and an outro after the tutorial. These are skippable and mostly placeholder for now.
New Map: Hollowood Highway! Fight the Undead Weirdos across a longer, narrower map!
Changes
Levelling: after level 7, each level costs a flat 15 XP more instead of 50% more, so late levels come faster.
Co-op shop: the Sell, Edit, Gift, and Done buttons are in two rows, and the highlighted card zooms in.
Master volume: setting added.
Pickup and XP orbs have new art.
Collision: Enemy and Player collision has been improved across the board
Fixes
Highway: an invisible wall blocked half the map.
Enemies now spawn across the whole of non-square maps.
Larger allies no longer sink into the ground.
Fixed a crash that could occur when a wisp follower’s weapon was removed.
Fixed slowdown from multishot projectile volleys near walls.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5402122 | 1212265290834557269 | 6341256982132647402 |