Untamed Kingdom · realismv3, public · first seen
Bald Eagle Rework
- Bald Eagles no longer spawn as Sub-Adults and now begin their life cycle as Newborns.
- Eagles can now only carry Juveniles and Adolescents, with the exception of Horses and Bears.
- Eagles can attempt to grab and fly away with heavier animals.
- Attempting to carry heavier animals will inflict increasing bleed damage the longer the Eagle attempts to fly away with its prey.
- Carrying heavier animals will also drain the Eagle's stamina, making it increasingly difficult to escape.
Rattlesnake Addition
- Added the Rattlesnake as a playable animal.
- Rattlesnakes must bite and latch onto a target's limb to deliver their venom.
- The Rattlesnake will automatically release its target once all of its venom has been injected.
- A fully venomous bite can kill prey up to the size of an adult Deer, with death occurring approximately 10 minutes after being bitten.
- Larger animals will suffer health loss from venom but cannot be killed by it.
- Snake climbing mechanics have not been implemented yet and will be added in a future update.
Gameplay & Quality of Life
- Added more herbivore food sources throughout open areas to improve food availability.
- Added Night Vision, which can be activated using B.
- Scent is now unlimited and no longer consumes a limited resource.
- Blood tracking remains limited and is not affected by the unlimited scent change.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2481981 | 4459122887325144519 | 8710123129485735353 |