This update is now available on Windows and macOS, improving how you enter Undeath World, see loading progress, and select enemies during combat.
Load Undeath World when you choose to enter
- Undeath gameplay content no longer loads just because you start Mow My World or open Reclaim the Worlds.
- Select Undeath World, then press ENTER CLUSTER to load the DLC when needed. Selecting its node alone does not start the load.
- If you own the DLC but its files are not installed, the entry flow can request the download through Steam. Players who do not own it can use VIEW ON STEAM to open its store page.
A new DLC loading screen
- Added a dark, atmospheric loading screen with a new metal progress bar, clearer typography, and English text throughout.
- Added 15 rotating illustrations featuring bosses, dungeons, and planetary environments.
- Download, verification, and loading stages now have clearer status information, with progress based on the actual operation.
- The new screen is used for loading the DLC. Entering an individual world retains the original alien-invasion story artwork and metal progress bar.
More precise enemy clicking
- Replaced oversized enemy click areas with more precise selection based on the visible enemy model.
- Clicking visible, walkable ground near an enemy can now issue a movement order without being captured by an oversized target area. This makes repositioning, approaching, and retreating easier, especially in dungeons.
- Improved selection of individual enemies in groups and checks for foreground obstacles that block a click.
- Applied the updated enemy-versus-ground click handling to both dungeons and planetary surfaces.
Clearer dungeon entrance controls
- Updated dungeon entrance and return-portal prompts with compact, dark-gold ENTER buttons.
- Smaller buttons and clearer text keep the interaction visible while covering less of the combat view.