Mole Battle Playtest · public · first seen
[+] New operator tool: ON/OFF. Enable or disable individual machines or an entire area
[+] Expanded chemical nomenclature to support additional species families
[+] Added current power consumption to machine properties
[+] New host actions: Kick and Ban
[+] Private session codes can now be copied from the Social panel
[+] Steam identity now lets players recover their account and Core when returning to the same hosted world
Improved area building
Fixed construction while paused: pending plans are now built after resuming, when enough AP are available
Fixed several conveyor replacement and reorientation issues
Reworked Core visuals and growth animations
Improved readability of the Molecular Codex and the Upgrades panel
Updated onboarding text and made previously opened tutorials easier to identify
Fixed audio sometimes failing to resume after suspension
Improved solo and multiplayer game creation settings
Simplified the multiplayer interface: session visibility is chosen when hosting
[-] Removed the 60-second delivery history from the Core panel
[ ] The Notebook's gameplay lessons are temporarily hidden while they are being revised
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5182471 | 5136768769654238273 | 1176792804054290747 |