Build 26529911

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Conquest of the Realms Playtest · public · first seen

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Patch notes · published by the developer

Update 0.32.0: The Nexus Void

On Steam

Update 0.32.0 is here. There's no wipe: your Heroes, gear, Towns and resources all carry over.

The Nexus Void


At night, the Nexus's portals lead to one great shared Void that every realm enters together.

  • One Void for everyone. It stays open for an hour from when the first Hero steps in, and every Nexus portal leads back to it while it lasts.
  • Claim a spawn room. The first Hero of your realm to enter claims one of eight spawn rooms for the whole realm. You arrive there, and you respawn there.
  • Realm against realm. Spawn rooms are safe. Everywhere else, the realms fight.
  • Every kill pays. Every creep in the Nexus Void drops gear: Rare, Epic, Legendary, and now and then a Unique. Nothing respawns, so clear it before the other realms do.
  • A boss waits deep inside: the Golem or the Pumpkin Head.

Horn and Scroll work in the Void


The Horn of Recall and the Scroll of the Nexus Portal now work inside any Void, so you can always get home. You can walk back in through the portal.

Bosses always drop an item


Zone mini bosses, Nexus temple guards, world bosses and Void bosses always drop an item: Epic, Legendary or Unique.

Celestial Paths

  • A cleaner star card. Hover a star to see its points, what it's worth, one line saying what it does, and a Spend button right there. The full descriptions are in the bag's Glossary.
  • See the whole chart. It opens zoomed out, with magnifiers to zoom in, and pinch zoom on phones.
  • Stars open along their own arm, and a locked star tells you which star to fill first.
  • Reset one star at a time, from the outside in.

Keeps and temples

  • Sieges stick. While attackers are inside a keep, its guards stay down and no reinforcements come. They return five minutes after the last attacker leaves.
  • Friendly guards are green on the minimap.
  • Temple guardians stand on the temple floor, and walking into a tower corner no longer lifts you onto the ramparts.
  • Creeps keep their distance from the Nexus portals, so you arrive with room to look around.

HUD and graphics

  • Dodge charges are now gold gems around your level badge. Tap the badge to roll.
  • A brighter lantern that lights about 40 metres around you at night.
  • See further: Settings > Graphics now sets how far you can see, from Low to Very High.
  • On the Gear tab, all nine belt slots now show.
  • Use an augment gem to socket it anywhere. Removing one still needs a Blacksmith.

Thanks for playing, and tell us what you think in the Discord.

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Update 0.32.0: The Nexus Void · Conquest of the Realms Playtest build 26529911 · SteamPeaks