Fixed combat failing to start after using Rest in Town and switching maps to depart, which previously required restarting the game.
Fixed map switches being refused and the Demon Tower / Primordial Realm Depart buttons being greyed out while a guardian boss was being fought in the background.
Party members can no longer be swapped during combat. Use Rest in Town to adjust your party. Swapping no longer causes a roughly one-second hitch.
Smoother combat, with noticeably lower per-frame time at 2x speed in the late game.
Redesigned Character Creation, Help, Offline Rewards, Fated Encounters and the System Menu. The top tab bar has a new style with golden titles, and the wallet always shows Xianyu, with 0 displayed before Star Two.
Fixed several text overflows, empty states and hints in the Shop, Tavern, Residences and Port.
Skill tooltips now show the scaling attribute after damage, for example, “Damage: 180% (Intelligence)”. Character hover cards and tavern class cards also show the Primary Attribute.