Build 26529659

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挂机放置修仙录 · public · first seen

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Patch notes · published by the developer

Update 1.38: Deployment Fixes, Smoother Combat and a UI Refresh

On Steam
  • Fixed combat failing to start after using Rest in Town and switching maps to depart, which previously required restarting the game.
  • Fixed map switches being refused and the Demon Tower / Primordial Realm Depart buttons being greyed out while a guardian boss was being fought in the background.
  • Party members can no longer be swapped during combat. Use Rest in Town to adjust your party. Swapping no longer causes a roughly one-second hitch.
  • Smoother combat, with noticeably lower per-frame time at 2x speed in the late game.
  • Redesigned Character Creation, Help, Offline Rewards, Fated Encounters and the System Menu. The top tab bar has a new style with golden titles, and the wallet always shows Xianyu, with 0 displayed before Star Two.
  • Fixed several text overflows, empty states and hints in the Shop, Tavern, Residences and Port.
  • Skill tooltips now show the scaling attribute after damage, for example, “Damage: 180% (Intelligence)”. Character hover cards and tavern class cards also show the Primary Attribute.
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