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Major update · published by the developer

Project Tomorrow is OUT NOW!

On Steam

Hi Terraformers!

Today is the big day... Project Tomorrow has officially launched into Early Access!

I want to say a massive THANK YOU to everyone who has supported this project. More than 15,000 people played the demo, and so many of you provided incredible feedback that has made this game better than I ever could have made it on my own.

Please keep it coming! Whether it's bug reports, suggestions, I'd love to hear from you on the Steam Discussion board or Discord.

So, what is Project Tomorrow?

My goal is to create a fun base-building survival game that combines terraforming, tower defense, exploration, and automation, You need to bring a dead planet back to life while defending your growing colony from an alien army.

One of the biggest reasons I chose to launch into Early Access is to work with players like you to get the balance just right. If the game feels too easy or too difficult, I'd love to hear about it.

But, you will always be able customize the difficulty using the Modifier System. Equip Challenges to make the game harder or Buffs to give yourself an advantage. You can mix and match them to find the experience that's right for you.

And for those who love chasing high scores, the more Challenges you equip, the higher your potential region score. How high can you go?

This Is Just the Beginning

During Early Access, I will add more regions, more buildings, more enemies, and more ways to play.

I've spent nearly two years building this game on my own, and I'm so pumped to finally share it with all of you.

Leaving a Steam review is the best possible way to help me. Reviews help other players discover Project Tomorrow, and that makes an enormous difference for a solo developer like me.

Thank you again for being part of this journey. I can't wait to see the colonies you build!

-Ryan

PS: If you didn't know, I'm also a below-average YouTube star 😎 If you're curious how one guy managed to build this entire game by himself, I made a video showing exactly how I did it:

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