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Patch notes · published by the developer

Demo 0.4.1 - Patch Notes

On Steam

Demo 0.4.1

New

  • Added Save As and Load Game to the pause menu, and Load Game to the battle pause menu
  • Added an Alerts tab to the event log with every alert you've had. Click one to go there
  • The victory screen now shows your side and the enemy side next to each other, with each allied army listed separately
  • Bandit camp tooltips now show their plunder and how close the camp is to growing

Changes

  • News alerts (wars, peace, trade) now fade after 8 seconds
  • Cohesion in the top bar is now a number instead of a bar
  • "PAUSED" now shows under the top bar when the campaign map is paused
  • The Men count in the top bar now shows your maximum (Men: 13/20)
  • The Army tab and upgrade buttons show how many men have the XP and the gear to upgrade, e.g. "Army (5)"
  • Upgrade button tooltips show the stats before and after, weapon changes and traits gained or lost
  • Food commissions show how many days of food the order gives
  • Faction names on the map now draw above the clouds
  • Every coastal town near open sea is now a port, and the Port tab lists every port on that sea, nearest first
  • Men killed while their army is routing now roll for wounds like everyone else
  • Arrows now land when they fly past their range instead of chasing routing men across the map
  • The trade goal now counts all silver from selling goods, including loot, and asks for about twice as much

Fixes

  • Hopefully fixed your army getting stuck in a river or on cut-off land after a battle, a siege or loading a save
  • Fixed Disorganised being lost when saving and loading
  • Fixed job bands (such as deserters) appearing in the sea or on islands you can't reach
  • Fixed the game sometimes getting stuck on a blank screen when loading the campaign.
  • Fixed saved deployment presets sometimes missing from the list
  • Fixed the pause menus' sizing
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Demo 0.4.1 - Patch Notes · Sword & Banner Playtest build 26528584 · SteamPeaks