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Patch notes · published by the developer

Network Engineer v0.6.1 (Build 5578)

On Steam

Version 0.6.1
Build 5578
Released 8 November 2026v0.6.1 rebuilds the entire interface natively in Unreal, overhauls the tutorial and cabling, and gives the farm a new landscape.

Highlights


- A brand-new interface, rebuilt from the ground up in Unreal for speed and consistency
- Reworked 13-step tutorial with spotlight guidance on every step
- Cabling rework with cable reels of limited length
- New farm landscape with farmland, foliage and fencing
- Full English, German and French across the interface

A brand-new interface

Every screen rebuilt in Unreal


- Boot screen and main menu
- Settings
- HUD
- Build menu, device menu and device panel
- Pause menu, including save/load, bug report and server management
- Site Services and client contracts console
- Loading and benchmark screens

Faster and more consistent


- The game no longer runs an embedded web browser behind its interface.
- Menus open faster and look and behave the same everywhere.

Controller-friendly navigation


- The bumpers switch tabs, and Back steps out of menus.
- Focus moves cleanly between cards, lists and buttons.
- Steam Deck on-screen keyboard support.

Languages


- English, German and French across the whole interface, including key binding names.
- On first boot the language prompt pre-selects your system language.

Tutorial overhaul

Reworked on-boarding in 13 steps


1. Build a Small House
2. Sign an electrical contract
3. Sign an internet contract
4. Enter the building
5. Build a rack
6. Add a router
7. Sign your first client
8. Add servers
9. Add a switch
10. Collect a cable reel
11. Cable the servers to the switch
12. Cable the switch to the router
13. Assign server IP addresses

Spotlight guidance


- Each step highlights the exact button, tab or card you need, with a callout explaining what to do.
- Use Back, Next and Hide hints to control the guidance.
- The tutorial step panel now stays bright and readable above every menu; previously it was dimmed behind them.
- The building the tutorial asks for comes first in the build menu and is highlighted, for example the Small House on step 1.
- Hints step aside while the "Build Small House?" confirmation is open.

Cabling rework


- Cable now comes from cable reels with a limited length.
- Collect a reel before running cable.
- The HUD shows how much cable is left, for example "45 m of 50 m left".

The farm


- New farm landscape, with farmland, foliage and fencing.
- Foliage and landscape optimizations.
- View Distance now correctly controls how far objects are drawn.

Settings


- Window Mode, Upscale Quality, Language and Auto-save Interval are now drop-downs.
- Resolutions show their aspect ratio, for example 16:9, 21:9 or 32:9.
- Reverting a display change also moves the window back to where it was.
- Separate SFX, Music and Voice volume.
- Sprint and Crouch can be set to hold or toggle.
- Motion Blur switches off automatically at Post Processing Low.

Menus and info


- Credits panel with third-party notices and the full licence texts.
- In-game change log.
- In multiplayer, trying to save now shows "Saving is handled by the host" instead of silently doing nothing.

Fixes


- The Small House wasn't highlighted on the first tutorial step.
- The tutorial popup covered the building confirmation dialog.
- Some tutorial highlights on Site Services, client contracts and device tabs could fail to appear.
- Fixed a crash after changing the language from the settings menu.
- ESC key now closes an open drop-down before closing the settings menu.

Per-depot manifest changes

Depot changes

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