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Patch notes · published by the developer

0.4.3 Is Here: Change Difficulty Anytime!

On Steam

New

  • Change difficulty in game: the host can pick Chill, Normal or Hard from the pause menu. A box shows what each mode changes, and the new mode starts the next day.
  • Clear mode descriptions: when you start a new game, each difficulty lists what it changes.
  • Delete saves: filled save slots have a trash button. Click it twice to delete.
  • Drive Thru trash bin: you can now throw trash into the bin at the Drive Thru.

Gameplay Changes

  • Walk into the shopping cart to push it, no need to grab the handle.
  • The day now ends at the latest 90 seconds after 2 AM. The screen shows how many guests are left and how many are upstairs.
  • Falling into space brings you back sooner.
  • The pear is held higher and thrown with a real throwing swing.
  • Jumper cable clamps are held by the handle, and you can't walk further than the cable reaches.

Fixes

  • The new day button could stop working and the game looked frozen.
  • With an unplugged microphone the game could stutter and voice chat stopped working.
  • Mouse clicks didn't work on Mac (CrossOver), Linux and Steam Deck.
  • The elevator could get stuck.
  • Players who joined later could lose items their friend was holding.
  • On older saves the Second Floor showed as locked.
  • After a long fall you could stay on the floor forever.
  • Rejoining could get stuck on the loading screen.
  • Leftover cups and plates piled up, and crates stacked into a tower in storage.
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