Captain's cockpit redesigned based on player feedback, with improved layout and usability.
New interaction screens for a more intuitive experience.
Randomized cabin system - ship layouts now change between voyages.
Randomized cabin locks - different combinations and puzzles on every voyage.
New loot items added throughout the ship.
Enemy AI reworked - pale now has multiple behavior patterns randomized for each voyage. It won't always attack players directly and may instead sabotage and damage parts of the ship.