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Sproutmart – Grocery Store Simulator · public · first seen

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Patch notes · published by the developer

Patch 0.261108.0

On Steam

Hey everyone!

A new small update is out with several bug fixes, mainly focused on multiplayer, saving, and a few other issues you've reported.

Bug Fixes & Improvements

  • Fixed an issue where clients could get stuck on the previous day after the host went to sleep.

  • Fixed an issue where saved shops could sometimes load as a new game after leaving a friend's session.

  • Fish coolers and crafting stations now correctly save their contents when hosting a saved game. Crafting stations also remember their selected recipe and production progress.

  • Fixed items disappearing or duplicating when multiple players used the same crafting station or stocked shelves while customers were shopping.

  • Fixed an issue where two players could grab the same seed box. Throwing a box now also correctly frees your hands, allowing you to use the recycling bin again.

  • Fixed clients occasionally paying the wrong bill and checkout rewards being granted twice.

  • Furniture now keeps its stock, and crops retain their growth progress when saving while moving them.

  • Crafting stations must now be emptied before they can be packed.

I'm continuing to work on more fixes, improvements, and new features for upcoming updates.

Thanks for your support and patience, especially while we're working through Early Access. If you run into any issues, please keep reporting them. Every report helps make Sproutmart better!

Happy shopping! 🛒

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