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ChipWits Worlds Playtest · public · first seen

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Patch notes · published by the developer

Update Notes for 0.2.0.7-playtest

On Steam

Thanks to our Wave 1 playtesters for the feedback! Today's hotfix upgrades the bundled 65C02 C compiler and polishes the Sol 1 and Sol 2 tutorial flow.

Toolchain & Code Editor

  • Shared ~/INCLUDE/ System Disk: Moved PORTS.INC, chipwits.h, scenario.h, and standard C headers into a shared read-only INCLUDE/ folder to keep robot SRC/ directories clean.
  • Standard C Library (cc65 v0.3.1): Bundled <stdint.h>, <stdbool.h>, <string.h>, <stdlib.h>, <ctype.h>, <math.h>, and <stdio.h>, with a new C library reference table in the Programmer's Reference Guide (F1).
  • Editor Fixes: Selecting text in the guide no longer triggers page turns, and duplicate .S/.C basenames in SRC/ now report a clear build error.

Tutorial, Objectives & World Polish

  • Objectives Pacing: Added a "Deposit First Resource" objective, collapsible objective groups, progressive silicon milestones, and gated Sol 2 and boulder objectives until discovered.
  • Dialogue & Victory UI: Added a Close button on final dialogue messages, message Sol/time stamps, and manual action counts on the victory screen.
  • Conveyor & Visuals: Made the Cargo Hold conveyor non-selectable, smoothed resource delivery into the hold, tuned daytime skybox lighting, and fixed startup audio ticks.
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