You spoke, we listened
Every review and forum post is read. Your feedback shaped this update: clearer first missions, smarter tanks, smoother first battles, and one big new feature.

New: Tactical Pause
Press Space at any moment in a single-player battle. Time freezes, but you keep full command:
- Give every unit its own orders, and queue them with Shift
- Start and cancel production of units and buildings
- Place buildings, roads and walls
- Use unit, commander and perk abilities, air strikes and paradrops
- Open research and start new technologies
- Aim the strategic arsenal
Press Space again and everything happens at once, exactly as you planned it. A cyan frame and the TACTICAL PAUSE banner show when time is frozen.
Select your whole army now uses Ctrl+A. Custom key bindings are kept.
Fixes from your reviews
- The prologue's "build three tanks" step now counts every tank type
- Tanks no longer back away from enemies in combat
- Bastion tanks no longer get stuck behind their own column
- Tanks answering an attack keep firing instead of turning home
- Shorter, clearer orders and briefings in the first missions
Smoother and sharper
- Fewer stutters in the first battle: effects are prepared while the battle loads
- Strong graphics cards now get High graphics on first launch automatically
- A new loading screen bar

Thank you for playing and for telling us what to improve. Keep the feedback coming!