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Patch notes · published by the developer

November 8 Patch Notes

On Steam

A large balance patch built on player feedback. Summoning takes more thought, and enemies and Warfire are clearer and tougher.

Highlights

  • Longer resummon cooldowns. What you send and when now matters more than repeat clicks.
  • An easier first shop. Normal runs start with 150 Gold.
  • Commander levels are now LV 1-5. Your XP is kept, though your level number may look different under the new thresholds.
  • Warfire now scales evenly. From Warfire 3, enemies arrive Awakened.
  • New late-game enemies. Snipers and Battle Mages appear in Chapters 2 and 3.
  • Relics, potions and the Forge were rebalanced. Potions also have clearer names.
  • Runs in progress can be continued.
  • Fixed several bugs, including duplicate victory rewards and random results repeating when continuing a run.
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