A large balance patch built on player feedback. Summoning takes more thought, and enemies and Warfire are clearer and tougher.
Highlights
- Longer resummon cooldowns. What you send and when now matters more than repeat clicks.
- An easier first shop. Normal runs start with 150 Gold.
- Commander levels are now LV 1-5. Your XP is kept, though your level number may look different under the new thresholds.
- Warfire now scales evenly. From Warfire 3, enemies arrive Awakened.
- New late-game enemies. Snipers and Battle Mages appear in Chapters 2 and 3.
- Relics, potions and the Forge were rebalanced. Potions also have clearer names.
- Runs in progress can be continued.
- Fixed several bugs, including duplicate victory rewards and random results repeating when continuing a run.