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Major update · published by the developer

Update 2.3.0 – New Skill Trees, Daily Challenges & Pets

On Steam

New Skill Trees

Each class now has three skill trees: shared training and two subclass branches. You start with the shared tree, then choosing a subclass opens its branch.

There are 131 skills across the six classes. Familiar abilities return alongside new attacks, defenses and ways to support your allies. You can check what each skill does, how its next rank improves it and what you need to learn it.

Skills can be assigned directly to quickslots. Their icons show cooldowns, insufficient mana and whether a toggled ability is active.

The new trees apply to new Reborn games. Classic and existing Reborn saves keep their original skills.

Equipment Attributes

Reborn equipment can now carry one to three attributes, adding bonuses to health, mana, accuracy, evasion, armor, damage or skills.

These are separate from prefixes, enchantments and upgrades. Some strengthen individual skills or a class's abilities. Others can grant a skill you haven't learned, provided your hero meets its requirements.

Identify the equipment to reveal and activate its attributes. You can also browse discovered attributes in Lore.

Daily Challenges

A new Daily Challenges button opens a calendar with a short adventure for each day.

Each attempt starts with a prepared hero, equipment and skills. You can inspect the hero before starting, then complete the day's objective within a turn limit.

There are seven different adventures:

  • The Rat King's Court: Enter the sewer court and defeat the Rat King. Free a captive and raid guarded stores before facing his bodyguards.

  • Prison Break: Hunt two escape captains, search locked rooms and confront Tengu in his hideout.

  • The Last Shift: Find three stranded miners and escort them all safely to the lift while DM-300 patrols the tunnels.

  • The White Hunt: Hunt three dangerous creatures through the Ice Caves and reach the mountain pass before the storm closes in.

  • The Broken Seal: Shut down three ritual sites in the Demon Halls. Each sealed site stops a source of enemy reinforcements.

  • The Last Outpost: Keep the captain alive until help arrives. Gather supplies and free prisoners to help defend the outpost between attacks.

  • The King's Hoard: Take the treasury key, prepare an escape route and steal the gold. Opening the vault raises the alarm and brings more guards.

Each day offers one of these events, with layouts, heroes and equipment varying between dates.

The calendar marks victories, failed attempts and missed days. You can play today's event or revisit the previous three days.

Daily runs are separate from your regular saves and don't contribute to normal badges, rankings or Lore. They cannot be resumed after leaving, so finish the attempt before returning to your regular run.

Hero Skins and Pets

Six alternate hero skins have been added, one for each class. Choose a skin when starting a run; it stays with that hero for the rest of the adventure. Rival heroes now wear the alternate skins too.

You can also bring a cosmetic pet into the dungeon. Start with a little rat, then defeat bosses to unlock Goo, Tengu, DM-300, Old Rime and Yog companions.

Pets roam, hop and react to nearby enemies. They don't fight, block paths or use turns.

Choose your pet and aura from the appearance menu, or turn either off.

Discovery Cards and Lore

Reborn now displays short discovery cards for loot, creatures, chests, plants and useful dungeon features.

Identified equipment shows its attributes and enchantment effects. Known curses get their own line, while unidentified properties stay hidden.

Creature cards and Lore include abilities, immunities, resistances and weaknesses. Lore entries now use image grids, with details available when you select an entry.

Champions also have more varied abilities. Each creature type has its own selection of skills, and individual champions can have different combinations and ranks. Inspect them to see what they know, and record those discoveries in Lore.

Combat and Dungeon Visuals

Reborn combat numbers now show damage types, blocked or absorbed damage, and active health or mana recovery. Timed effects display their remaining turns beside their icons.

Attack warnings use sparks, wisps and frost to mark threatened tiles, spreading along the attack's path.

Dungeon lighting has also changed, with deeper wall shadows, softer borders and drifting ice dust in the Ice Caves. Fire and magic cast light, while explosions produce a brief flash and screen shake.

Extra visual effects can be turned off in settings.

Bows and Ankh Revivals

Bows now have a Shoot action and can be used directly from quickslots. Arrow quickslots still work.

Only the Huntress starts with a bow and 30 arrows. Other heroes can find bows in the dungeon.

After an Ankh revival, belongings and gold that would previously have been lost now remain on the floor for you to recover. Equipped gear and stored supplies stay safe.

Ankhs no longer appear in Party Mode.

Party Mode and Gauntlet

Online Party Mode guests now see the full inventory, storage and skill windows, rather than text menus.

Gauntlet now uses the new skill trees, equipment attributes and discovery cards. Its wave counter and countdown sit beside the map.

Other Changes and Fixes

  • Restored missing Reborn room varieties, including graveyards and studies.

  • Fixed piercing arrows travelling beyond the edge of a floor.

  • Fixed an occasional freeze when changing floors.

  • Fixed interrupted actions after rotating the screen or changing display settings.

  • Fixed ranged rival heroes leaving their images behind when retreating. The rival Huntress now fires visible arrows during her normal ranged attack.

  • Fixed the Potion of Rejuvenation's cut-off artwork and summoned ghosts showing skeleton descriptions.

  • Reduced pauses when discovering Lore.

  • Improved touch scrolling and left more room around large windows so they're easier to dismiss.

  • The update scroll now lets you know when a newer version is available.

  • Fixed Back closing the game instead of dismissing windows on Android 13.

  • Fixed a crash when leaving a party lobby on older Android versions.

  • Corrected descriptions and translations.

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