Meridian Strike · public · first seen
This update brings more opportunities for your pilots, more meaningful salvage choices, and clearer feedback in the workshop and on the battlefield.
Put spare pilots to work on contracts while the rest of the company fights or recovers. Compare their suitability, review the risks and payment terms, and choose who to send. Pilots on assignment are unavailable for deployment until they return, when you'll receive a report on the outcome.
Choose what to bring home after a victory, with clearer recovery choices and weapon quality to consider. Calibrated weapons offer an accuracy advantage, but losing an arm can downgrade the weapons mounted there. Protecting good gear matters beyond the current battle.
Refit your weapons through the Field Workshop and Mech Bay, with clearer information about available stock and what fits your machine. Damaged weapons are flagged before you spend credits mounting them.
Missiles, cannon rounds, and other weapon effects now play through their full firing sequences, with flight effects, impacts, sounds, and damage feedback timed together. Night lighting follows moving mechs, and fog rendering has been optimized.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5139651 | 1149590441393481876 | — |