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Camping Resort Simulator · public · first seen

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Patch notes · published by the developer

Update 0.3.9 – Paths, your way

On Steam

Placing things next to paths shouldn't feel like a fight. Many of you told us buildings kept snapping and turning on their own, so this update is a full pass on the path tool.

The path magnet is now optional


Buildings no longer snap to paths by themselves. Turn the magnet on with the new magnet button in the build menu, or press I, and it stays the way you leave it. Hold Alt to flip it for a moment.
If you liked the old behaviour, switch it on once and you're set.

See the real path while you draw


The green preview line is gone: you see the actual surface as you draw. Plazas and roundabouts show connection points as a guide, but you can end a path anywhere on them, and paths no longer cross the roundabout island.

Repaint paths


Change a path's surface without demolishing it, at half the price of building it. Drag to repaint several stretches at once.

See what you demolish, and undo it


The demolish tool now shows in red exactly what will be removed, including the short entry into a plaza or roundabout. Ctrl+Z brings it back, and also undoes building paths, roundabouts and repaints.

Also in this update

  • Optional: rotate what you're placing with the mouse wheel (Options → Mouse wheel while placing).
  • Trees, rocks and bushes under a new building are cleared automatically.
  • The pitch preview stays plain green/red, so it's easy to see where it goes.
  • Removing a path that ends at a plaza or roundabout also removes its leftover stub.

Thanks to everyone who reported path issues on the forum and on Discord. Keep it coming!

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