Flashes of Chaos · public · first seen
Hi everyone!
Small update to fix some bugs and make the game better.
Main things Updated:
Updated the visuals of some ammunition types to make them more visible. Noticed that in the dark areas you sometimes could not really see them. That caused a health hazard for the player, cant have that.
Did some balancing of the enemies based on my own experience and watching streams
Bugs
Bug fixes
Fixed man of glass perk
Boxer perk now also applies to Dash
Fixed that the melee weapon did not update the shot when taking a perk until the inventory was opened and closed
Gameplay / Balancing:
Made sticky mod work with Torch, circle-saw and extinguisher
Reduced damage dealt by exploding enemy
Made the enemies a bit less aggressive
Changed the more HP difficulty mod so that it also makes the enemies more aggressive (old standard)
Made the boss enemies less aggressive by stopping them from hunting you down.
Made the boss enemy with the electricity pistol less overpowered
Renamed boom card version of the saw-blade to "static saw-blade"
Visuals / Clarity
Made the blood splatting around look better
Added a hint to the skip button for the run start computer screen
Redesigned the Y in the mono font to be more readable
Changed explosion light on the implosion, ice-bomb and electric explosion
Made black-hole and saw-blades more visible
Made laser and electric beam more visible
Made taser more visible
Added more play testers to the credits
So now you can make fireworks looking pretty like this:
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3399101 | 3972909338079142990 | 1997524899296690483 |