Interstellar Inn Playtest · public · first seen
Hi There!
Another beta update is here, bringing improvements to the Almanac, visitor and crew controls, Bedroom changes and upgrades, elevator movement, and several hotel management systems.
WHAT IS NEW AND IMPROVED
• Almanac Rework: The in-game Almanac has been extensively updated with clearer explanations of visitor origins, traits, facilities, Tourism Agencies, private visitors and hotel mechanics.
• Improved Visitor Actions and Bedroom Changes: The Change Bedroom system has been reworked. Available Bedrooms now display visual indicators distinguishing same-class moves from upgrades, including upgrades by one or two wealth classes. Visitors retain their existing Bedroom rent when moved.
• Smarter Bedroom Changes: Changing a visitor's Bedroom no longer unnecessarily interrupts their ongoing activities. Visitors who have already completed their daily Bedroom Satisfaction check will not repeat it simply because they have moved to another Bedroom.
• Improved Crew Controls: Crew action buttons and workplace and accommodation assignments have been improved. Changes are now validated more reliably, preventing unsuccessful assignments from disrupting existing ones.
• Security: Added a new option to release visitors held by Security for a fee, with the amount depending on the visitor's wealth class.
• Improved Movement and Pathfinding: Travel distance calculations now include the walk to the elevator shaft actually used. When multiple shafts directly connect two floors, the shortest complete journey is selected. Additional elevator movement and navigation issues have also been fixed.
• Visitor and Crew Status: Improved status descriptions throughout the right-hand interface, including room activities, meetings, food queues, crew activities and visitors awaiting Agency ships.
FIXES AND POLISH
• Fixed situations where visitors could not find available food facilities. Crew meal routines have also been adjusted, and Chefs now check for medical assistance when sick or injured.
• Arrival Calendar now displays departures more accurately.
• Fixed Public Spaceports displaying incorrect Agency assignments, along with visual issues and a background wall issue when demolishing Public Spaceports.
• Foodies now receive the intended additional Food Satisfaction from Blue Star restaurants.
• Fixed a Union Event bug that could unintentionally change visitors' Primary Traits.
• Corrected HR Points displayed during Union Events and increased the probability of certain rare traits.
• Improved safeguards when destroying rooms rented by Diplomats, Companions and Performers.
• Additional crew behaviour optimisations, elevator fixes and movement improvements.
Thank you for playing Interstellar Inn and for your continued feedback!
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3114551 | 6633956825766341793 | 2921701349216610302 |