Build 26517864

build

project paradox playtest · public · first seen

PICS live
1
Branches
1
Depots changed
—
Download delta
14:34 UTC
Time · UTC
Patch notes · published by the developer

v0.3.3.1 Patch Notes

On Steam

v0.3.3.1 Patch Notes

Graphics: DLSS and FSR 2

  • Added NVIDIA DLSS and AMD FSR 2 alongside STP. Pick one under Settings > Visual Output > Upscaler.
  • The game picks the best option for your hardware the first time you launch: DLSS on NVIDIA RTX cards, FSR 2 on AMD cards, STP everywhere else.
  • New Upscale Quality setting: Auto, Native, Quality, Balanced, Performance and Ultra Performance. Auto only lowers resolution during heavy fights to hold your framerate. Native runs DLSS and FSR 2 as anti-aliasing at full resolution.
  • Render scale, anti-aliasing and post-processing moved into a new Advanced section. Most players won't need to touch them.
  • Rewrote several graphics setting descriptions to be clearer.

Hub Makeover

  • Reworked the Hub's look and lighting with new materials, light strips, status boards and spinning warning beacons.
  • The Logistics terminal is now easier to find. Its screen shows your current operative and ability, and a hologram of your operative turns beside it.
  • When you can afford something you haven't seen yet, floor chevrons light up toward the terminal and a marker at the edge of your screen points to it.
  • Players who have never opened the terminal get reminders on the status board and on the Ready button, so nobody deploys without knowing they can change operative.

Controller

  • New default controller layout: fire on Right Trigger, character ability on Left Trigger, and Reload and Interact share X / Square. When you're aiming at something you can use, that button interacts. Otherwise it reloads.
  • Lobby Settings in the Hub now opens and closes with View / Select. Outside the Hub, View / Select opens the upgrade summary.
  • Button prompts now show the right controller button instead of the keyboard key.
  • Pressing Back / Escape to close a shop, mission setup, route map or lobby panel no longer opens the settings menu at the same time.

Teammate Pings

  • On the upgrade screen, click a teammate's player card to hurry them up. Their card shakes for everyone with a taunt bubble, and they get a toast, a sound and a screen nudge.
  • Clicking your own card, or a teammate who already picked, gets you a quip instead.

Lt. Riz

  • Your remaining tongue swings now show as pips under the crosshair, with refill progress. They hide while you're in enemy form.
  • Eating a shield enemy now gives you its full shield look, including the shield links and the glow on teammates you protect.

HUD

  • When your special meter is full, it now glows and shows which button to press to use it.

Practice Range

  • Console buttons can now be shot to press them.
  • Practice bots now stand still by default.

Balance

  • Normal: the speed boost enemies gain over a run is now half as strong.
  • Normal: at most 2 elites, 1 boss-tier enemy and 2 flyers can be alive at once. The final boss doesn't count toward this.
  • Perks tied to your character's abilities now show up 1.5x more often in upgrade choices. Rarity odds are unchanged.
Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
455826123029496308309158475129462791574430828
v0.3.3.1 Patch Notes · project paradox playtest build 26517864 · SteamPeaks