The Mutiny · public · first seen
**EXTRACTION**
- The General Store now buys and sells in credits.
- Five new credit shops underground: Medic, Lanterns & Gas Masks, Padding, Armor, and Backpacks & Pouches. Weapon and armor shops only sell the basics. Craft the rest.
- Economy changes:
- Zombies drop less Guts.
- Repairs are paid in credits.
- Guns wear out faster.
- New screen when you get home:
- Everything you brought back, and what your haul is worth.
- Your back-alive bonus, and your Guts turned into credits.
- Deposit what your camp needs straight from the list.
- Storage is now one box. Buy more slots from the robot: 10 slots for 200 credits, up to 300.
- No more tiredness in Extraction.
- Crew camps no longer show up above ground in Extraction.
**OPEN WORLD CAMPS**
- Your Camp Board now comes with its own Camp Supplies box, built right next to it. The box follows the board when you move it.
- No more wages. Your people eat and drink from the Camp Supplies.
- Hungry people work slower but never leave.
- Keep your camp fed and your people heal, and new people will come to join you.
- No free bed? New people wait at the board for 3 days. Once your camp is level 3, your people build a bed from the box's materials.
- Farm skills are now one Farm skill.
- Give your people gear from the new "Your gear" button. Unarmed people take guns, ammo and armor from the Camp Supplies box.
- Your people now fight back when trouble starts at your camp.
**CREWS & STRANGERS**
- Strangers no longer walk up and shoot you. They warn you twice, and only shoot if you keep coming.
- Unfriendly people keep away from your camp.
- Beef: crews that hate you will come to your camp to settle it.
- You get a notification when a crew has beef with you, and again when they're on the way.
- They call you out for what you did and give you a warning before they shoot.
- They won't come on horde night. They'll wait.
- If they kill you, they put down your zombie, go through your things and walk off.
- Afterwards the crew still dislikes you, but they no longer hate you.
- Fixed crew names going blank after loading a save.
**COMBAT**
- Gun damage to you now depends on the gun: a shotgun takes about 2 body shots to kill you, a rifle 3 and a pistol 4. Headshots do double damage, and armor cuts the damage.
- Hurt people now bleed.
- More blood on the ground from zombies on High and Ultra, from melee, guns and arrows.
- The second kick in the kick combo now unlocks at kick skill 10 (was 30).
- The stomp is easier to land on the head.
- Fixed her sinking into the ground for a moment when jumping from standing.
**DEATH**
- New death screen. The camera pulls back slowly over your body, and a card shows your day, skills and what's on your body.
- Open World: a GET UP button, and Start from Scratch (with an are-you-sure).
- Extraction: you go home automatically, with a SKIP button.
- You can't get up while a beef crew is still at your camp.
**OTHER**
- New Notifications page after the Map, so you can read notices you missed.
- Working out keeps going when you open the Inventory, Stats or Map.
- Soreness now lasts 20 minutes and shows real time.
- Inventory:
- New price tags and count boxes on slots.
- Storage boxes show their empty slots.
- Your bag shows 4 across in shops.
- Text sizes now match across phone, iPad and PC.
- Callout wheel spaced out so it reads better.
**FIXES**
- A gun or melee weapon you handed in could stay in her hand and keep firing.
- Items vanishing from the Camp Supplies box while it was open.
- Sick people floating above the floor. You can now talk to them and give them the cure.
- The gathering list dot now stays until you hand in the quest.
- Camera too far away and twisted after getting up from death.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4412902 | 8497484009937920556 | 162310251985982589 |