Build 26513432

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Isle of Fools Playtest · public · first seen

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Patch notes · published by the developer

Patch 0.0.72

On Steam

Patch 0.0.72

Audio

  • New ambience for every biome: the beach, forest, jungle, mountains, snowfield and the mine all have their own soundscapes, with night versions where we have them.
  • No more gaps in the music. In-game tracks used to leave a minute or so of silence between them. Now each one fades straight into the next.
  • Music and ambience now fade in and out smoothly when you go from the menu into a game, move between biomes, or when day turns to night.
  • Wolf howls carry much further and are louder, so you'll hear a pack long before you see it.

Respawning

  • If you respawn with a lost limb, you now come back with a peg already strapped on. Lost arms get a hardwood peg arm, so you can always pick things up and craft. Lost legs get a peg leg.
  • If you respawn with a broken limb, it comes back splinted.


Thanks for playing, and keep the feedback coming!

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