Patch 0.0.72
Audio
- New ambience for every biome: the beach, forest, jungle, mountains, snowfield and the mine all have their own soundscapes, with night versions where we have them.
- No more gaps in the music. In-game tracks used to leave a minute or so of silence between them. Now each one fades straight into the next.
- Music and ambience now fade in and out smoothly when you go from the menu into a game, move between biomes, or when day turns to night.
- Wolf howls carry much further and are louder, so you'll hear a pack long before you see it.
Respawning
- If you respawn with a lost limb, you now come back with a peg already strapped on. Lost arms get a hardwood peg arm, so you can always pick things up and craft. Lost legs get a peg leg.
- If you respawn with a broken limb, it comes back splinted.
Thanks for playing, and keep the feedback coming!