Terran Dawn · public · first seen
Rebuilt Mechanoid forward bases, building modules, deployable platforms, and defense turrets with new models, materials, and detail levels. Added animated lighting and refinery and shipyard production animations.
Added optional volumetric nebula fog. Enable "Volumetric Fog (Experimental)" in Graphics settings on Medium or High graphics quality.
Shortened the Terran Forward Base's arms and aligned its module docks. Corrected the Terran Missile Platform's distant model.
Fixed salvager extraction beams and wreck scanner effects.
Reworked the tutorial HUD with compact task cards, more readable text, labeled icons, and clearer step progress.
Improved research, Attack Move, and ship design guidance. Research lessons now highlight required prerequisites, Attack Move provides clearer destination guidance, and ship design training correctly tracks production after blueprint revisions.
Improved construction panel layouts to fit localized names, costs, and controls.
Optimized AI endgame readiness checks and improved background planning stability.
Kept the game window responsive while preparing meshes and textures during match loading.
Campaign research rewards now unlock their required prerequisites. The Xenos Gauss weapon reward now grants a usable Gauss-Plasma Hybrid.
Fixed Survival bonus fleets spawning inside stations.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5073721 | 7157369867345881592 | 6157417324940555677 |