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Patch notes · published by the developer

Terran Dawn 0.6.6 — Mechanoid Rebuild & Volumetric Nebulae

On Steam

Structures and Visuals

  • Rebuilt Mechanoid forward bases, building modules, deployable platforms, and defense turrets with new models, materials, and detail levels. Added animated lighting and refinery and shipyard production animations.

  • Added optional volumetric nebula fog. Enable "Volumetric Fog (Experimental)" in Graphics settings on Medium or High graphics quality.

  • Shortened the Terran Forward Base's arms and aligned its module docks. Corrected the Terran Missile Platform's distant model.

  • Fixed salvager extraction beams and wreck scanner effects.

Tutorials and UI

  • Reworked the tutorial HUD with compact task cards, more readable text, labeled icons, and clearer step progress.

  • Improved research, Attack Move, and ship design guidance. Research lessons now highlight required prerequisites, Attack Move provides clearer destination guidance, and ship design training correctly tracks production after blueprint revisions.

  • Improved construction panel layouts to fit localized names, costs, and controls.

Performance and Gameplay Fixes

  • Optimized AI endgame readiness checks and improved background planning stability.

  • Kept the game window responsive while preparing meshes and textures during match loading.

  • Campaign research rewards now unlock their required prerequisites. The Xenos Gauss weapon reward now grants a usable Gauss-Plasma Hybrid.

  • Fixed Survival bonus fleets spawning inside stations.

Per-depot manifest changes

Depot changes

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