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Rise of the Insurged · public · first seen

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Major update · published by the developer

Update 0.6.0 - The company gets a new face

On Steam

The company gets a new face

It's been a while. This is the biggest update since Early Access launch: almost everything you see on screen has been rebuilt, and several mechanics have changed deeply.

⚠ Saves: games from the previous version are not compatible. "Continue" will warn you, then start a new game.

A new look

• Every screen has been redesigned: title, camp, mission board, adventurer selection, character sheet and training, calendar, combat, magic circle, rewards, shop, settings.

• Characters are now shown as illustrations by Zoé Gasparin, credited in a new "Thanks" menu on the title screen.

• New screens: pay day, mission return and game over.

The Bannerless Blades

• You play as one of the company's adventurers. In this version, Brennan and Robine are playable; Alyrienne and Caelan will come later.

• The company has a leader. If the leader falls, a successor must be named, and the story follows the new leader.

Classes: five families, thirty-five classes

• Each adventurer starts from an origin class and chooses a path: Strength, Dexterity or Wisdom.

• Each path has two ranks, opened btat reaches 18, then 36.

• Every class brings its own skill, and power comes at a price.

Magic, rebuilt from scratch

• Spells are engraved in a grimoire: compose a substance from the elements (Fire, Water, Air, Earth), pick a form (Lance, Wall, Aura, Orb…), then add signs.

• Five schools of magic, one per class family, each with its own strengths and gaps.

Combat

• Stances, buffs and debuffs stack, each with its own duration. Two spells of the same form don't stack.

• Tooltips and damage numbers to fo

• In the arena, a fallen adventurer must be replaced: the run goes on, with everything it has earned so far. The game is only lost when no one is left.

• In missions, after a defeat: send someone else, or abandon the contract.

Running the company

• Weekly pay day: each adventurer is owed a tenth of what they brought in, 50 gold at least. A company that can't pay disbands.

• Resting or sleeping at camp makes time pass.

• Monthly calendar with contract deadlines; urgent contracts are flagged on the board.

• Reorganised shop with filters.

Story

• The Blackbark mission and the chan rewritten, darker and leaner.

Settings and comfort

• New settings menu: volumes, disple (French / English).

• Instant transitions between screens.

Fixes

• Gold and renown earned during an arena run were lost on defeat.

• The mission board said "More renown required" when no contract was waiting on renown.

• An old save sent you back to the ing a new game.

Thanks to everyone who played, reported bugs and waited. More is coming.

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