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Patch notes · published by the developer

SURI: The Seventh Note — Patch 1

On Steam

Hello everyone!

Thank you for playing SURI: The Seventh Note and for all the feedback you've shared since launch.

We're rolling out our first patch on Steam, bringing several stability improvements, DLC fixes, gameplay adjustments, platforming improvements, visual updates, and display settings improvements.

Here's what's included:

General Fixes

  • Fixed a crash that could occur when leaving the game paused for an extended period.

  • Fixed haptic feedback not triggering during certain escape sequence levels.

  • Fixed character run animation scaling issues.

  • Fixed areas where the character could escape the playable boundaries.

  • Fixed an issue where controller vibration continued while the game was paused.

  • Fixed achievement progress resetting incorrectly when starting a new game, allowing players to earn previously missed achievements.

  • Added a wired controller notification to the splash screen.

DLC & Settings Fixes

  • Fixed delays when unlocking and accessing DLC content from the main menu.

  • Fixed DLC-related text prompts briefly flashing on screen while in the main menu.

  • Fixed audio volume sliders defaulting to incorrect values.

  • Fixed default audio settings and settings not saving correctly.

Gameplay Improvements

  • Changed combo meter behaviour: making a mistake now reduces the combo meter by 4 points instead of resetting it completely to zero.

  • Increased the timer for resetting sequenced actions in the tutorial level, giving players more time to complete them.

  • Fixed VFX reset behaviour for statues in the Phase Ability unlocking puzzle.

  • Improved SFX to dynamically adjust volume based on action-sync accuracy.

Platforming Fixes

  • Adjusted platform placements in the tutorial level for smoother and more forgiving platforming.

  • Fixed platform placements in escape sequences where players could occasionally fall through or off platforms.

  • Fixed platform placements in linear levels to support consistent rhythm-synced movement.

Art & Visual Improvements

  • General art improvements for better readability and reduced visual clutter.

Display & Resolution Improvements

  • Added support for three display modes:

    • Fullscreen

    • Borderless Windowed

    • Windowed

  • Improved resolution handling and display settings.

Known Issues

Windows PC

  • Changing resolution settings while playing in Fullscreen mode may cause visual glitches in the pause menu and subsequent loading screens. Restarting the game resolves these issues.

  • Certain custom resolutions may cause colour display issues, particularly at 1760 × 990 (16:9) in Fullscreen mode. Switching to a commonly supported resolution should resolve the issue.

  • The Display Mode setting may not immediately update its localized text when changing the in-game language. Exiting and reopening the settings menu refreshes the text correctly.

Steam Deck

  • No known resolution-related issues were observed during our initial testing.

Recommendation: If you change resolution settings while using Fullscreen mode, we recommend restarting the game to ensure the changes are applied correctly and to avoid potential visual glitches.


Thank you again for your continued support!

We appreciate everyone who has taken the time to report bugs and share feedback. Your reports help us identify issues and make SURI: The Seventh Note a better experience for everyone.

Keep playing, keep moving to the music, and let us know if you encounter any further issues!

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