Hyposolus Playtest · public · first seen
Added an input buffer to jump, so you'll jump again if you're holding space when you land.
Made it possible to jump while in a sword swing instead of having to wait for it to finish.
Fixed blink sometimes not getting off cooldown.
Made Pycamid enemy have a melee slash attack instead of shooting projectiles.
Improved visual feedback when stunning enemies.
* Made dropped items look more like their icons in the inventory.
* Increased loot pickup range.
* Adjusted loop pickup animations.
* Moved the first spell crystal so it's harder to miss.
* Adjusted stun duration of Glassfang Judgment. HP check is not implemented and will always stun enemies, but this will be implemented in the future.
* Added new spell: Shield of Sand.
* Added new spell: Absorbing Haze.
* Added a shop for spells.
* Fixed icons in the perks menu not resetting rotation when refunding.
* Fixed perks menu sometimes not reacting to right click.
* Added perks refund sound effect.
* Added descriptive text and input hints to the perks menu.
* Added perk point icon beside perk points bar.
* Added tooltip hover to perk point bar in perks menu.
* Fixed resume and quit buttons not working in in-game menu.
* Fixed the in-game menu not pausing the game.
* Add background tint to the in-game menu.
* Fixed issue where you could get multiple of same spell by spam clicking the button.
* Fixed crash when dying with active buff.
* Fixed exploit where you could jump around to the other side of closed gates. There's now another wall on the back, blocking entry from both sides.
* Added a secret gate to the third island. Currently has no reward, but open state will be saved.
* Made secret gates wider to avoid gaps on the sides.
* Fixed issue with spell crystal floor not receiving color.
* Fixed hole in building geometry on the second island.
* Updated secret gate trigger graphics and added an activation effect.
* Fixed game crashing when spam clicking the start game button on the main menu
* Filled hole in the middle of secret gates which made it possible to circumvent opening the gate at all.
* Greatly improved batching of vases to prevent lag spikes on lower end computers.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5012431 | 8315304089797432574 | 9026161461158861652 |