Build 26505761

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Patch notes · published by the developer

Controls, combat, and saving

On Steam
  • Weapon and equipment. Fixed rare instances where player controls could become locked after using the radio, switching weapons, or interrupting an interaction.

  • Boss encounters. Resolved an issue where the Devil could stop attacking. Additionally, the checkpoint for the final boss fight has been updated to prevent scenarios where a player might be unable to continue the battle due to a lack of ammunition.

  • Save games and progression. Adjusted the autosave system, added extra safeguards against loading into an invalid position, and fixed an issue with unlocking doors in the second sector of the Institute.

  • Minor polish for narrative sequences. Fixed a camera jump during the scene with Anna at the bus stop, and resolved an issue where the explosion effect would trigger a second time in the final tunnel.

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Controls, combat, and saving · ASPIS build 26505761 · SteamPeaks