Worldkampf '72 · public · first seen
Town Renaming
Players can now rename owned towns directly from the sidebar (double-click) or via the rename button in the Cities list.
Clearer Troop Recruitment
Training panels now show terrain restrictions before ordering units, preventing wasted resources on units with coastal, water, or terrain prerequisites.
Combat & Army Reliability
Fixed an issue where armies could get permanently stuck in in_battle status after a battle finished. Stranded armies are now automatically detected and freed.
Added diagnostic logging for skipped or stalled battle ticks.
Alien Myzel Balancing
Capped planetary Myzel brood populations to prevent infinite runaway infestations.
Blocked Myzel units from spawning onto tiles currently engaged in active combat.
Economy & Guild Landings
Special wonder buildings (e.g. Forbidden City, Holy Grail) produce standard special resources; exotic minerals (Myzelit, Aresit) remain exclusive to dedicated planetary deposits.
Fixed Guild landing retry behavior.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4753741 | 1659023070194192636 | — |