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Patch notes · published by the developer

Update Notes for November 7

On Steam

What's New

· Trajectory Prediction (C): preview the ball's future path with speed-adaptive dashes — sparser on fast segments, denser on slow ones — with customizable duration, width and display ratio
· Ball Control (E): switch your mouse from steering the crosshair to steering the ball with an identical feel, layered on top of each mode's original motion
· Sensitivity: removed the turn-angle clamp on fast flicks for consistent 1:1 response; a floating toast now shows the live value when adjusting with the number keys
· Crosshair: the center dot always stays on top, inner/outer lines and outlines now stack in a cleaner order, and the Ring crosshair (H) supports toggling between showing and hiding the crosshair

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