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A Dark Cave · public · first seen

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Patch notes · published by the developer

Speedrunning and UI Improvements

On Steam

New

  • New items in the side panel now have a red dotted line to make them easier to spot.
  • While the game is paused, your play time is now shown beside the pause button.

Changes

  • After you win the game once, you can provoke an attack wave immediately instead of waiting 5 minutes.
  • The Superior Bombs blessing now halves the chance of a thrown bomb blowing back on you (5% → 2.5%).
  • An achievement category’s icon glows and gives off sparks while you still have a reward to claim there.
  • The game now uses fewer computing resources while minimized (thanks to Kuroiteiken).
  • Turkish localization has been improved (thanks to Kuroiteiken).

Fixes

  • Fixed the calculation of workers’ output when multiple positive and negative production effects are active.
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