Devil of the Plague · public · first seen
A new hotfix for Update 0.9 is now live, bringing our Halloween content alongside a wide range of gameplay, balancing, interaction, UI and audio improvements.
Thank you for all the reports and feedback since Update 0.9. ❤️
The Main Menu has been decorated for Halloween.
Added the new Halloween costumes.
Added and placed the Halloween collectibles.
Added a pumpkin to the Djinn for Halloween.
UI screens can now be closed using ESC.
Added a visibility toggle next to the Invite Code, especially useful for streamers.
The ritual count shown in the tutorial on the left side of the screen now matches the count displayed at the top.
Reduced the size of several on-screen fonts.
Depth of Field is now disabled by default.
Added Promotion Code support.
Added Hold E UI for interactions such as:
Taking the heart from the scale
Filling the syringe from the fountain
Placing the heart
Checked and fixed collectibles that could not be picked up.
Reduced the pickup distance for collectibles.
Fixed cases where items placed inside cabinets and drawers could become stuck or could not be retrieved.
Improved the requirement for closing Doctor information by looking at the corpse.
Fixed collision issues where certain covers were not affecting the NavMesh correctly.
Jumpscares can no longer trigger while in Ghost Mode.
Adjusted the distance at which jumpscares can appear directly in front of the player.
Restored the jumpscare statues on the Castle bridge.
Adjusted Mandrake attacks for Ghost Mode.
Thrown bottles now have the same effect as the axe.
Weapon effects have been adjusted to match the axe.
Fixed an animation issue where the arm could clip into the body while throwing the axe.
Fixed bosses glowing red even when they were not in Rage Mode.
Fixed an issue where the lantern could affect enemies in a full 360-degree area.
Fixed an issue where a zombie on the upper floor in the Cellar could attack players below.
Disabled unnecessary physics on falling characters.
On Normal difficulty, hostages can no longer be killed by cultists.
Reduced the intensity of cultist attacks on Normal difficulty.
The Dungeon fountain can now be used twice after creating a potion.
Egypt no longer starts locked.
The Egypt door now stays open longer to prevent players outside from being left behind.
Moved Cryptex chests to more visible locations.
Improved the gambling machine.
Fixed the witch hat blocking the Chess board.
Swapped the positions of the Bishop and Rook pieces in Chess.
Lobby sounds are now 3D positional audio.
Added and integrated a new occult sound.
Troll Mode abilities can now be used twice each.
Changed the death sound to a bell sound.
Increased the volume of page pickup and drop sounds.
Thank you for continuing to send us your feedback and reports.
See you in the plague. 🩸
-SoulByte Games
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3429891 | 872640696014520991 | 8086302549821329190 |