New update: missions unlock their reward right away, runes no longer stop growing, and chat mode gets blessings.
Codex and unlocks
- Completing a mission unlocks its reward right away, no subs to pay.
- Anything that was waiting to be paid unlocks for free when you open the game.
- Anything unlocked through a mission can be banned and put back for free in the Codex whenever you want.
- Starting items can no longer be banned, and any bans on them are removed.
- What you spent on bans is refunded once when you open the game, and what you spent on unlocks arrives in your mailbox.
Runes without caps
- XP: linear up to x4, then a curve towards x6, instead of stopping at x5.
- Duration: its curve keeps adding up to each weapon's limit instead of going dead.
- Cooldown: keeps improving on a softer curve, up to x8.5.
- Armor: same up to 1,600 (80% reduction), then keeps climbing slowly towards 85%.
- Life Steal: every 100% heals 1 HP for sure per hit, and the rest is the chance of 1 more. The limit of 10% of your max HP per second stays.
- These runes no longer stop showing up in level-ups when they get high.
Power Gauntlet
- It now always has an 8% chance and a 2 s recharge.
- Each extra copy adds less damage, and the blast grows +12 per copy up to a limit.
- With many copies it did almost all of the damage in long runs.
Chat mode
New blessing cards
- Light Feet: +25% move speed for 40 s.
- Quick Hands: +30% attack speed for 40 s.
- Keen Edge: +30% damage for 40 s.
- Iron Skin: +50% armor and evasion for 60 s.
- Strong Magnet: +60% pickup range for 60 s.
- Wisdom: +40% XP for 60 s.
Changes
- Each blessing removes its opposite curse, and each curse removes its opposite blessing.
- Cleansing does not remove blessings.
- Below 35% health, the chat only offers survival cards (First Aid Kit, Barrier, Immunity...).
- Curses last less: 60 s -> 40 s, 90 s -> 60 s and 120 s -> 80 s.
- The effects row no longer covers the lockpick minigame.
Map and stats
- The map and the stats panel get their own settings gear.
- Map: opacity, size, zoom and position, and you can drag it with the mouse.
- Stats: opacity, text size and which stats are shown.
- On gamepad, hold L1 (map) or R1 (stats) for half a second to open their settings.
- The minimap no longer keeps the previous biome's ground when you change stage.
Clans and mailbox
- New clan Board: the leader and officers can post, pin and remove announcements for the whole clan, with GGs.
- The mailbox fills almost the whole screen.
- Links in messages can be clicked, and the first one also shows as a button.
- Some messages come with polls you vote on in-game.
Items
- The 30-copies line no longer shows on every tooltip: the item sheet shows how many copies count only once you go past 30.
- The copy counter turns gold past 30.
- Gold Watch, Viewer Essence and Emerald Prime Card have no such limit.
- The chest no longer shows a notice when it rerolls an item with many copies: it just gives you the item.
Fixes
- Strong builds kill the Ash Worm faster: damage above its cap now counts, just less.
- Shark Missiles look for a target again and lock onto the Worm when it surfaces.
- Orb Hoarder counts every orb merged into one.
- Kabolin's Monetization gold shows in full on the death screen.
- Mission progress is saved every minute of a run.
- Music no longer stays muffled after closing a menu during a song change.
- Stunned enemies blink electric blue instead of white, and Tesla Coil no longer turns the screen white.
- The Duplicator no longer covers the sacrificed item while it works.
- In the Incursion, leaving a room where only bots remain ends the run at once.
If you don't see the changes, close the game and open it again from Steam. Keep the reports coming on Discord or the Steam forums: I read them all. See you in the abyss.