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Remnants of Vaedra: Tales of the Dicebound · public · first seen

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Patch notes · published by the developer

A Stillhold Tune-Up — Dice Clarity & Act IV Audio

On Steam

Back at the Stillhold workbench for a few repairs. This patch tackles the tiny dice names some of you reported, makes enemy effects on your dice easier to understand, and restores the quality of four Act IV music tracks.

Dice you can read


Fixed battle-tray names shrinking to tiny text, including at the start of a fresh run. Longer names now fit without shrinking into unreadable lettering.

Know what happened to your die


Dimmed, Rooted, Encased and Gusted now have clearer markers and explanations. Hover over an affected die, or long-press on touch, to see what the effect does, who applied it and when it ends. The same details are available in the die's info panel.

Dimmed shows the actual size change, such as d8 → d6. Short battle-log messages also explain when these effects are applied. The vines and other status artwork stay clear of die names and roll values. These explanations are available in all nine game languages.

Act IV sounds as it should


Restored the Beanstalk Reach, Thunderhead Expanse, Dragon Aerie and Aurelion Stormmaw tracks from their full-quality sources. They now play in stereo, with the missing high-end detail restored and volume brought in line with the rest of the soundtrack.

Your current run, unlocks and settings carry on as before. Thanks for the screenshots and reports that helped track these down.

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