Build 26498356

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Pro Wrestling Tycoon · public · first seen

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Patch notes · published by the developer

Update Notes for Version 1.2.0

On Steam

Version 1.2.0

Added

  • Sponsors decide whether to offer a renewal when a deal is within 60 days of ending. Their fit with your company and any performance warning affect the decision. Accept a renewal before the current deal ends and it starts the next day. The Sponsors page marks it as scheduled, and the dashboard and inbox identify renewal offers.
  • Booking a show lists every step at the top of the page. Select a step to go straight to it instead of using Previous and Next. A red dot marks Venue when no venue is chosen, Segments when the card is too short or too long, and Notes when there is anything to resolve.
  • Network coverage on the Shows page lists pending deals, including their terms and start dates.
  • Expiring Network Deals on the dashboard has a shortcut to negotiate with the network, with the show already selected.

Changed

  • Post-show recap articles have more ways to describe the crowd's response at every level, from a disastrous night to an unexpected classic. Developmental, standard, and premium shows each have their own variations.
  • Coverage levels on the Networks page appear in colored badges that are easier to read in light and dark themes.
  • Monthly finances separates the overview, revenue breakdown, and expense breakdown into their own tables. The month stays visible while you scroll through each breakdown.
  • Auto-booked Developmental shows favor undercard talent, feature Main Event talent and prestigious title matches less often, and give ordinary matches more room instead of prioritizing hot feuds.
  • Negotiating a contract starts with a choice between Written and Verbal, each with a short explanation. One Use Expected Terms button replaces the separate Expected Verbal Offer and Expected Written Offer buttons, and it fills in the terms for the kind of deal you picked. Pay, length, and signing bonus are grouped together, every perk and revenue cut says what it covers, and roster details come last. A summary above the buttons shows the offer and its total cost, and warns when pay or length is zero. When a worker already has a contract, the dialog explains why push, alignment, and brand cannot be changed. When Submit Offer is unavailable, the dialog says why.
  • End Turn is disabled while shows still need booking or decisions are waiting for a response. Hover the button to see what is left, such as which show to book or how many talk requests to answer. Press ⌘/Ctrl+X to open the options for clearing them.
  • Creative no longer has a Book Match button next to each wrestler. Start Feud is still there in every section except Scouting.
  • Request a house match groups the roster by push, starting with Main Event. Each wrestler shows whether they are a Face or Heel and their gimmick, or No gimmick. Searching the roster also matches gimmick names.
  • Operations shows prestige, momentum, funds, and your operating model together at the top. The settings below are split into Creative, Production, Business, and Backstage tabs, so only one group shows at a time.
  • Tiered settings in Operations, such as product, lighting, marketing, and catering, are step bars instead of dropdowns. Hover a step to see its name and cost before you pick it. Production values outline the tier suggested for your recognition. Amenities list their atmosphere effect and cost under the bar. Drug testing is chosen by clicking a policy card, house rules are switches, and default announcers and commentators are chips you click on or off. Match Time explains that cards far from the target rate lower and that house shows are exempt.
  • The Game Manual's Operations section describes the tabs and step bars.
  • Set to Turn on the Roster page no longer switches a wrestler between Face and Heel right away. The wrestler keeps their alignment and section until they turn in a booked segment. Until then, their card has a highlighted Cancel Turn button that asks you to confirm before it drops the planned turn.
  • The contract dialog on the Roster page shows the worker's picture next to their name, with their status, contract type, alignment, and push as tags. Pay, time or appearances left, signing bonus, and signing date sit in a row at the top, and the time left turns amber in the last three months of a written contract. A scheduled gimmick and a talent loan are noted at the top. Role, push, alignment, brand, manager, and a planned turn are grouped under Booking, with the gimmick beside them. Every perk is listed, and the ones on the contract are checked. Editing the contract name, short name, and picture is under Edit Identity at the bottom, which says when you have unsaved changes and has a Reset button. The action buttons have icons, and Negotiate is the main one.

Fixed

  • Converting a TEW IX database estimates network coverage in the North East and Mountain States from neighboring regions instead of always leaving them uncovered. A network with no coverage in those neighboring regions remains uncovered there.
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