SCP New Management Playtest · public · first seen
Players can no longer exit build mode if a room cannot reach the surface
Improved clarity on invalid rooms
Fixed a bug where guards and MTF workers would not attack SCPs, like at all.
Fixed a bug where popups would linger for too long
Fixed several bugs regarding "breach all SCPs" in the debug menu
Fixed a few bugs with D-Class and riots
Fixed several bugs with maintenance workers and generators
Fixed a major bug where killed humans would often crash the game
Fixed bug where experiment items do not update success rates correctly
Fixed a bug where money gained on experiments would not show the correct value
Fixed a bug where you could click on disabled NPCs
Improved performance when the game bakes navigation for NPCs
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2876211 | 132944685957952617 | 6986646531469397588 |