Build 26498223

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Grids & Goblins Playtest · public · first seen

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Patch notes · published by the developer

You Mad, Bro?

On Steam

💽 Patch Notes — v0.7.3

New

  • Enemy attack intent: at the start of each round, attackers light up in red and a dagger hangs over each hero they're about to hit
  • Attack daggers update the moment a kill, shove, stun or aggro change alters an enemy's plan
  • Aggro system: heroes and allies build aggro over a fight by dealing damage and using War Cry
  • Enemies switch targets when a rival's aggro passes their current target's by 1.5x
  • A red outline shows when a hero has taken the aggro lead
  • New tutorial beat explains the attack dagger the first time you see it

Changed

  • Cower now sheds half of your aggro
  • Taunt and cowering now multiply aggro while they last, replacing the old taunt re-roll
  • Most enemies no longer use your column to pick or reach their targets
  • Battle transitions now pair an iris zoom on the map with a linear sweep on the battle side
Per-depot manifest changes

Depot changes

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You Mad, Bro? · Grids & Goblins Playtest build 26498223 · SteamPeaks