Hello racers!
The biggest update for Endless Racing so far is live! Thank you for your support - this update brings online duels, rankings, a complete level system and a fresh pixel look.
Online Multiplayer
- Challenge your friends or search for a random opponent
- 1v1 races with 3 lives - the first to run out loses
- Block each other and fight for the best line
- In a private room, the host picks the track
- Steam names instead of "Player 1 / Player 2"
- Several matches run at the same time on our own server
Ranked Mode
- Five leagues: Bronze, Silver, Gold, Diamond and Endless Racer
- Wins earn ranking points (RP), losses cost some - adjusted by your opponent's league and the length of the race
- You are matched with players of similar strength
- The track is chosen at random, no rematch, no private room - fair conditions for everyone
- After every race an animation shows how many RP you won or lost
- Seasons last 30 days (followed by a 1-day break)
- At the end of each season you receive a reward for the highest league you reached - you can always see your current reward in the game
- You only play against players on the same game version
Level System
- Levels up to 160 - earn EXP from quests, in singleplayer and online
- A new car unlocks every 10 levels, a new effect every 5 levels
- Buy unlocked items in the shop - the higher the level, the further back in the shop
- Cars you have not unlocked yet are shown as a black silhouette
- Your progress is saved
Quests & Challenges
- Daily quests: the same for all players, they change every 24 hours
- Big challenges replace the previous gift scene
Leaderboard
- New leaderboard with Steam name and record, running on our own server
Design & Languages
- New unified retro-arcade pixel design in all menus (dark blue and yellow), optimized for PC
- The whole game in 9 languages: English, German, Italian, Spanish, French, Turkish, Chinese, Korean and Japanese
- The info/tutorial scene has been removed
Connection & Fairness
- If your connection drops during a ranked race, it counts as a loss
- Online modes need an internet connection; singleplayer works as before
We would love to hear your feedback! Post in the discussions if you spot bugs or have wishes.
Enjoy the track!