Tooth & Tide · public · first seen
RC208 is live! This update brings refreshed villagers, new stepping-stone paths, clearer tooth previews, and fixes for beachcombing and museum displays.
VILLAGERS
• Leilani, Mara, and Nessa now have three distinct islander models, with their existing quests and animations preserved.
• Improved their detail at conversation distance while keeping distant models optimized.
• Rebuilt Tane’s model with more facial detail and freshly baked textures.
BEACHCOMBING & ISLAND PATHS
• Fixed tooth and fossil search spots appearing on or beneath docks, rocks, and other structures.
• Search spots now keep clearance from obstacles and avoid steep ground. Blocked spots move to suitable nearby terrain or are omitted when no safe location exists.
• Previously collected spots stay collected after relocation and reloading.
• Replaced six old dirt routes with warm beach-stone stepping paths fitted to the terrain.
• Removed obsolete loose dock planks near Tane’s boat workshop.
TEETH & BUILDINGS
• Refreshed all 50 tooth thumbnails using the refined models and clearer lighting.
• Improved Port Jackson and cookiecutter viewing angles and enlarged the selected-tooth preview at the necklace workbench.
• Added detailed warm woven-palm lining to the updated hut, shop, and museum roofs.
• Removed the old sign frame left inside the house.
MUSEUM
• Removed redundant collection labels from jaw tables.
• Enlarged the shark infographics into framed panels beneath the bite-mark tabletops.
• Removed Megalodon’s extra comparison table; its dedicated walk-in platform remains.
• Redrew the curator menu’s jaw symbols with clearer upper and lower jaws, retaining gray-ready and gold-completed states.
No new game is required. Reload your save after updating to apply the search-spot placement fixes. Your inventory and progression are preserved.
Thank you for your feedback and for helping Tooth & Tide grow!
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5400581 | 251682856748128608 | — |