Here's what I've changed/fixed today based on all of your awesome feedback
Thanks to everyone for your reports. Very helpful!
- Tutorial pamphlet: made diagram for approved packages more clear. fixed a typo.
- Input prompts: no longer show Use Tool or Grab when those actions aren't available.
- Magnifying Glass: Removed an incomplete feature meant for the full game. Picture-in-picture resolution now set dynamically based on application window size.
- Rule Sheet: Made Larger. Font size also increased. Added a light.
- Incinerator: No longer flares up for anything but sealed packages.
- Dangly Light: Added a handle
- Mailroom Desk: Improved collision solidity
- Package Distributor: Items now make a sound when they're repositioned, either due to falling off the desk or pulling the lever with a package on the desk.
- Dissectables: Now show the red knife sliding prompt when held, to help make it clear what objects are dissectable. (In this version this should only effect envelopes)
- Readables: No longer jitter while reading if physics parent is moving.
- Vacuum Tube: Reduced sliding sensitivy a tad to help the vacuum effect shine
- Package Labels: Size increased by 25% for better readability.
- Main Menu: Added a link to the feedback form, in case you missed it at the end.
- Mind's Atrium: Brightened Lighting, Added fog to help with visibility and navigation.
- Opening Cutscene: Re-Aligned some animations