Dumbers · public · first seen
This update reworks how bigger factories scale and adds a few new tools. Your existing saves are safe and will load normally.
Each Hub now absorbs up to 4 numbers per second. Extra numbers wait in line and are lost after 4 seconds. Large factories that sent everything into one Hub will earn less: spread your production across several Hubs, and turn numbers into bigger ones before delivering them. If your save has more Hubs than the new limit, you keep all of them.
Hubs now unlock at level 6 (you still start with one)
Hub limit: 1 at the start, +1 at levels 6, 10 and 15, then +1 every 5 levels
Hub Efficiency now raises how many numbers each Hub accepts per second (+15% up to +75%)
New upgrade: Extra Hub (up to +3 Hubs)
Every Hub shows a small bar with how busy it is
Direct Feed: processors can output straight into a Hub, no belt needed
Compact Processing: processors can feed each other directly
Prime Bonus: prime numbers are worth double at the Hub
Levels 1-5 need fewer resources, so the start is faster
Long processor chains lose less efficiency
Splitters and Mergers now have 3 free uses before they reduce a number's value
Adders no longer reduce Hub value
Penalties no longer round small numbers down to zero
Short labels now explain why a number disappeared ("No exit", "Needs a belt", "Wrong side"...)
Numbers going around in a belt loop are removed instead of piling up
Fixed text appearing garbled in Japanese and Chinese on floating labels
Keyboard shortcut hints are hidden on the top bar while using a controller
Saves are written more safely, so a crash while saving can no longer corrupt your game
A damaged save with a backup now shows up in the menu and can be loaded from its backup
Thank you all for continuing to play Dumbers
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4333341 | 4370858615266800185 | 2524416816574347469 |