Shadow Gangs Zero · public · first seen
Much less hectic enemies spawning.
Fixed an issue that could prevent jumping between platforms at certain positions.
Fixed magic rewards being counted twice after the ninja bonus stage.
Improved mine and magic inventory consistency across game modes and tutorial transitions.
Fixed dropped pickups sometimes missing the conveyor in the shooting bonus stage.
Adjusted Lupin’s pickup positions near all four shooting-stage exits.
Fixed flying ninja recovery, patrol and landing behaviour.
Reduced score-counting sound volume on the results screen.
Adjusted enemy respawn counts across several levels.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4689771 | 2702927817345648782 | — |