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Snowy Mountains
Shotguns: Fortress, Heavy, Rapid and Colossal, each with its own magazine and inventory card.
The game no longer ends after Morgan: bosses now arrive in endless waves of 2, then 3, 4, 5.
New Hooded Wanderer passive: Winter Heart.
Forest quests have a progress ring and a radar icon with distance. Rewards: an upgrade and bunker reinforcement.
Chests no longer give scrap; one in three gives an upgrade. Scrap income reduced.
Tower spots and upgradable towers glow blue.
Swarms are twice as big with a "SWARM INCOMING" warning. Bosses are tougher and faster and deal 1.2x more damage to the bunker.
Difficulty is now Normal / Hard / Nightmare.
Gameplay
Holding right-click keeps your lock on the current target.
Auto mode aims at boss torsos.
4-second tips screen at the start of a run.
New quests and Steam achievements: city bosses, shotguns, forest quests, chests, towers.
Boss music is the instrumental theme from the first map.
Fixes
Fixed shotgun not firing, ammo burning and inventory bugs.