Mayday: The Survival Island · public · first seen
Hello, survivors!
We're constantly working to make Mayday better, and this update brings several important bug fixes and adjustments to improve your experience.
Many of these changes came directly from reports and suggestions from our community. Thank you so much for continuing to share your experiences and feedback with us!
🛠️
Missing Bees: Fixed an issue that caused bees to stop appearing in the world.
Steam Achievements: Fixed an issue that prevented some players from unlocking certain achievements. If you've already met the requirements for an achievement that hasn't been unlocked yet, simply update the game and load your save. The achievement will be automatically unlocked retroactively!
Sickle Durability: Reduced the sickle's durability consumption by 25%.
Fuel and Controllers: Fixed an issue that caused fuel to be added to the campfire and stove while removing food from the kitchen using a controller.
Stove: Fixed a bug that caused the stove's fuel level to go below zero.
Combat Interface: When using controller shortcuts to equip tools or weapons, the examination text that appeared above the character's head will no longer be displayed, preventing it from obstructing your view during combat.
Inventory: Fixed an issue that could cause the inventory to become invisible or appear out of position after dying while it was open under certain circumstances.
🔜
Tomorrow, we'll be releasing another important update featuring improvements to building and decorating, along with a brand-new difficulty option!
Here's a preview of what's coming:
🏠
We're improving the way you organize and customize your base!
Moving buildings and decorative furniture will now be a native character action, meaning you won't need to equip any tools.
The hammer will now be used exclusively for destroying structures, such as floors, walls, furnaces, and other buildings.
This change brings some important benefits:
You'll be able to move buildings from the very beginning of the game, even before unlocking the hammer.
Reorganizing your house and base will become much easier.
Selecting furniture and decorative objects will be easier, without accidentally selecting the floor or other nearby structures.
We want building and decorating your base to become an even more enjoyable experience!
🌱
We're also adding a brand-new difficulty option: Casual (Very Easy)!
This difficulty is designed for players who prefer a more relaxed experience, giving them the freedom to explore the islands, build their bases, and enjoy the entire story of Mayday without facing too many challenges.
We want every player to enjoy the game in their own way!
And remember: you can change the difficulty at any time during your adventure. Simply open the pause menu (ESC), go to Options, and choose the difficulty that suits you best.
Feel free to experiment and find the experience that's right for you!
❤️ Thank You for Being Part of This Journey!
Mayday continues to evolve thanks to our community. Every suggestion, comment, and bug report helps us understand what needs improvement and build an even better experience.
Thank you so much for playing, supporting us, and being part of this adventure!
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